Conquest Rising emblemConquestRising
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Playable Guide

Learn the season before it hits you.

A readable guide with a small sandbox built in. Pick a government, preview your opening turn, then jump into the systems that decide the season.

◄ Start here ►

Choose a path. Read the rules. Try the first decision.

The guide is a command console for learning Conquest Rising: quick paths for the major play styles, a live-feeling government sandbox, and direct jumps into the deeper reference pages.

Your learning path
01Pick government
02Preview first turn
03Read first week

Choose a route

Government briefing

Every country starts as Monarchy. Your first switch sets your style.

Monarchy is the neutral baseline for every new country. Use these cards to compare what each government is for before you spend your opening switch.

Starting rule
Start: Monarchy
choose a direction
Compare governments

Pick any two governments to see the tradeoffs side by side. Green marks the stronger value for that row; gray means the values are equal.

Rule
monarchy
balanced start
democracy
market trader
Income1x1x
Income cap1x1x
Turns per op23
Construction1x1x
Military power1x1x
Attack gains1x1x
Spy strength1x1x
Tech speed1x1.10x
Market commission6%0%
Public sale cap0%0%
Food output1x1x
Oil output1x1x

System console

How to read this

Each page takes a few minutes. New players should read in order — every section assumes you've read the ones before it. If you've played retro web browser strategy games before, jump to Combat and First Week first. The early sections will read as familiar.

The guide explains how systems behave, not the exact numbers behind them. The numbers move with balance updates between seasons, so the ideas are what matter. When something gets specific, the in-app preview will always show you the real cost or outcome before you commit.

Season pressure

Some systems exist to keep the season from becoming static. World events change the board for everyone at once, bounties make leaders visible targets, personal objectives reward more than one play style, and the Hall of Fame records what happened when the season ends.